RU / AWKWARD ZOMBIE 0421 - 0430 (D)
AWKWARD ZOMBIE 0423
To the Victim Go the Spoilers
It's the return of the Bioshock Sweater Man! You know the guy. Old Sweaty, we call him.
Im hard of hearing, which means Im the kind of person who goes into the Options menu before starting a game or DVD or whatever and goes directly for the subtitles toggle before doing anything else. YOU MIGHT THINK that as a culture thats had spoken word-captioning technology for a few decades wed be good at it by now, but youd be really surprised!
Naturally its difficult to convey spoken delivery and timing through text during a cinematic scene, but dropping a paragraph of text on you is probably the worst way to not do it. In a perfect world, Im pretty sure we would only be given one clause at a time, it would appear on-screen while that clause was actually being spoken, and it would never end with «(death gurgle)».
AWKWARD ZOMBIE 0424
Heavy Lifting
Fallout 2 is a game where you often have the opportunity to sell junk to people and then immediately steal your junk back, but it's also a game where everyone has a finite amount of money at any given time, but its ALSO a game where you can carry a limited amount of items. These factors combine into a game where Im carrying all the money in the world and all the expensive things in the world and I cant get rid of either.
On a completely unrelated note: if you like videogames, it is my recommendation that you play Undertale, an extremely good game made by an extremely small dog. I think its definitely one of the best and funniest things Ive played all year and I would like you to experience it too. OKAY THANKS
AWKWARD ZOMBIE 0427
Cheap Shot
It's one thing for a game to give you ammo as sparsely as the Last of Us does. Its another thing entirely for the game to then cap the amount of ammo you can carry to roughly One Handful, so you have to simultaneously feel like you dont have enough shots to survive while passing over supplies on the ground because your inventory is full.
AWKWARD ZOMBIE 0430
A Sound Theory
If you're not in the know, echolocation is specifically the sonar-like phenomenon of bouncing soundwaves off of ones surroundings and using their reflections return speed to figure out whats around them. Clickers ability to find prey should have nothing to do with how loud it is, only how corporeal and human-shaped.
I know its nitpicky, but the fact that everyone in the game refers to it specifically as «echolocation» suggests to me that nobody understands that word. Clearly the post-apocalypse education system has failed along with the rest of society.