AWKWARD ZOMBIE 0051 - 0060 (H)
AWKWARD ZOMBIE 0051

Treading Water

Blaaaghhh I missed two comics in a month, that's a bad thing. I mean, you know, I was busy. Busy with important stuff that was not a ten-day free trial of World of Warcraft.
Anyway, here are some more physics/footwear shenanigans that've been around since Ocarina of Time. Make of it what you will!
…Link sure has a weird buoyancy point. It's consistant enough now that it must be a law. Maybe his hat is filled with helium.

AWKWARD ZOMBIE 0052

One Size Fits All

So…did I mention I was playing World of Warcraft constantly last week instead of drawing a comic? Because that happened. I'm gong to have to get a subscription at some point.

It's certainly as monotonous as everyone says it is, but I guess I like that sort of thing. As with everything that ever existed, however, I have a hard time suspending my belief for long; I still can't understand how my avatar was wearing shoes pilfered from a dwarf when its hoofed feet were bigger than his entire body.

AWKWARD ZOMBIE 0053

Rubix Rubes

Link might not be all that smart, but I guess he's pretty good at puzzles.

I don't know what it is, but I can no longer draw faces that are the least bit feminine. Marth almost looks like a man and that should not be.

AWKWARD ZOMBIE 0054

Misguided

More Phantom Hourglass things…this one probably takes place about fifteen minutes before the last one. Ceila the fairy kindly acts as your stylus marker as you send Link along his quest – this makes her his shepherd, I guess. She isn't exactly the kind of character I'd want to follow around, though.

AWKWARD ZOMBIE 0055

Rescue

I messed this joke up. I don't know what I was going for but it melted before I got there.
Anyway, Radiant Dawn is pretty great. It's improved some of the mechanics from Path of Radiance (while at the same time completely destroying Support Conversations), but it's still a Fire Emblem game. Naturally, then, it still has the more bizarre gameplay elements, like being able to «rescue» other characters on the field. I guess it makes sense if the rescuer is reasonably larger than the rescuee, but I don't know how these guys manage to carry around units on horseback.

AWKWARD ZOMBIE 0056

Those Nutty Herons

Merlin wrote this so I don't even know what to tell you.
(I haven't read sheet music in years, and I realize how completely inaccurate my rendition is, so you don't have to let me know about it.)
…Now that I look at it, an extra turn really isn't going to do anything for an arrow in your skull. Huh.

AWKWARD ZOMBIE 0057

Tardy

A filler comic
Incomprehensible, yes
I am so sorry
Why do I do this?
Schoolwork, work-work, whatever
I have no excuse
December the third:
Bereft of Super Smash Bros
Happy Hanukkah

AWKWARD ZOMBIE 0058

Pay n' Slay

Oh that Magic Tunic sure is wacky!
Sorry if the ACTION PANELS are hard to follow. I should practice those more often, I think, but I guess I just haven't been doing as many action-oriented comics as I used to.

Fact: I like to draw Midna, but I don't like to draw Midna's helmet-hat. To compensate, I put her at the top of most panels. EFFORT

AWKWARD ZOMBIE 0059

And Key

Edgeworth is such a closet Steel Samurai fan and it's great.
Man, I have grown far too attached to these characters (particularly Edgeworth and Gumshoe). I don't care if Apollo Justice comes bundled with free gold bars and chocolate; it just won't be the same.
Also Psycho-Locks make me cry.

AWKWARD ZOMBIE 0060

Swindling Kindling

I don't think I've ever paid for flint and tinder.
But where there's a town, there's a fire, right?
So! Ha! Here I am! Back to a regular schedule finally (hopefully).
Making that entirely unlikely is the fact that I've subscribed to World of Warcraft and have become completely enamored with it. (But, before you get mad at me, no, it was not the reason I've been scarce for so long, hurrr.) I can already feel the rest of my life disintegrating before me.

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