Düzenleme Sayfayı düzenleyin ve ardından Kaydete tıklayın. Yardım, OYUN ALANı Çokluortam dosyası seçimi FIXME **Bu sayfanın çevirisi henüz tamamlanmadı. Lütfen çevirinin tamamlanmasına yardımcı olun.**\\ //(Çeviri tamamlandığında bu paragrafı silin)// == Nerf Now!! 2070 == {cnav} {{2070.png}} Dota 2 is suffering from the same problem which plagued TF2 which is cosmetic abuse. Different from TF2, which had some questionable choice of cosmetics (like THAT demoman glasses) the problem in Dota 2 is particles. The higher rank on item can have particles, which may be anything from smoke trails to burning flames, and usually is tied to the equipment. A sword will turn into a flaming sword, a helmet into a flaming helmet, and so on. So what happen when every single piece of equipment have particle? You end up looking like a walking glitch, poping sparkles everywhere. Doesn't help some spells also add particles like Ion Shell and Aphotic Shield. Mix it all and you see where I am coming. It's interesting to not one reason for auras in Dota2 to not have an visual effect was to avoid visual clutter but we are getting there anyway with just cosmetics. I know some players don't mind and they are cool with their characters looking like 4th of July is this means they would grab more attention but for me, they are a visual aberration which I could live without. Continue editing after saving Bu sitenin adı, ingilizce, sadece küçük harf Lütfen bu alanı boş bırakınızKaydet Önizleme İptal Özeti düzenle Not: Bu sayfayı değiştirerek yazınızın şu lisans ile yayınlanmasını kabul etmiş olacaksınız: CC Attribution-Noncommercial-Share Alike 4.0 International