編集 ページを編集し、保存をクリックしてください。ヘルプ、うんどうば メディアファイル FIXME **このページはまだ完全には、翻訳されません。翻訳の完了を支援して下さい。**\\ //(翻訳が完了したらこの段落を削除して下さい)// == Nerf Now!! 1611 == {cnav} {{1611.png}} Techies been picked a LOT on the International, I like to think those matches as a needed sacrifice to the Frog Of Ice so his Nerf Stick is used after the event ends. My guess is something will be made to make his laning weaker, perhaps something related to the mana cost of his skills so he every mount counts, or maybe reducing his armor / HP so he can be killed. I installed Long War but haven't started it yet.. if I gonna replay XCom may as well try something a bit different. On my 2nd playthru I realized the soldiers Aim on his profile is equal to his hit percentage. So 60 aim means 60% to hit assuming no other modifiers. After realizing that you start to see how the game is tuned around your aim. +10 from SCOPE make you go from 60% to 70%, and versus an enemy under light cover you makes you go from 40% to 50%. This also means any soldier with bad aim is really, REALLY bad, to a point I'd restart the game if my promoted Rookie has something like 55 aim. The rare 80 aim Rookie will hit aliens under light cover 60% of the time, which is more than the 55 Rookie shooting a flanked enemy. Basically, high aim soldiers are everything, and so is destroying cover to improve your chances to hit, which makes a Heavy (or a T2 Mech with grenade launcher) very welcome. 続編集保存した後 このサイトの名前、英語、小文字のみ この項目は空のままにして下さい保存 プレビュー キャンセル 編集の概要 注意: 本ページを編集することは、あなたの編集した内容が次のライセンスに従うことに同意したものとみなします: CC Attribution-Noncommercial-Share Alike 4.0 International