संपादन पृष्ठ संपादित करें और फिर सहेजें पर क्लिक करें। मदद करना, खेल का मैदान Выбор медиафайла FIXME **इस पृष्ठ को पूरी तरह से नहीं अनुवाद किया है, अभी तक. कृपया मदद को पूरा करने के अनुवाद के साथ ।**\\ //(दूर इस पैरा एक बार अनुवाद समाप्त हो गया है)// == AWKWARD ZOMBIE 0506 == **Wild Streak** {cnav} {{0506.png}} {{tag>"Zelda: Breath of the Wild"}} I am in the habit, when dropped into a new area in a game, of turning around and investigating the dead end behind my starting point, as you are sometimes rewarded with some small thing for doing so. I tried doing this when I started Breath of the Wild – as soon as I exited that cave and saw the obvious path forward, I did what I always do and turned 180° around to search for treats. I climbed over a small hill, and, rather than the blue rupee and artificial boundary I was expecting, was met with a sweeping meadow and forest in all directions, with nothing to prevent me from just fricking off into a random direction before even starting the game proper. At this point, I realized the magnitude of what this game was going to do (and is still doing) to my brain. Reminder that I will be at [[http://www.nobrandcon.org/p/|No Brand Con]] in the Wisconsin Dells next weekend! I look forward to seeing you there!! संपादन जारी सहेजने के बाद Name of this site, english, lowcase only Please keep this field empty: सुरक्षित करें पूर्वावलोकन रद्द करें सारांश संपादित करें Примечание: редактируя эту страницу, вы соглашаетесь на использование своего вклада на условиях следующей лицензии: CC Attribution-Noncommercial-Share Alike 4.0 International