Editing Edit the page and then click Save. Help, PLAYGROUND Media Files FIXME **This page is not fully translated yet. Please help to complete the translation..**\\ //(Remove this paragraph once the translation is finished)// == AWKWARD ZOMBIE 0521 == **Worth a Shot** {cnav} {{0521.png}} {{tag>"Metal Gear Solid"}} Metal Gear Solid games give you the option of non-lethally defeating boss characters, which is always much more difficult than the lethal option, but it doesn't ever actually impact the story, because the game always invents some reason for the boss to die anyway during a cutscene. (Sometimes the reason is just "and then Snake switched to a machine gun.") Continue editing after saving Name of this site, english, lowcase only Please keep this field empty: Save Preview Cancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Noncommercial-Share Alike 4.0 International