Редактиране Редактирайте страницата и щракнете върху Запис. Помогне, ПЯСЪЧНИК Файлове FIXME **Тази страница все още не е напълно преведена. Моля, помогнете да завършим превод.**\\ //(премахни този раздел след приключване на превода)// == Nerf Now!! 1612 == {cnav} {{1612.png}} I recently played (and finished) Victor Vran. Good production value and a nice take on the Diablo Action RPG formula, but it get a bit repetitive near the end when enemies start to get beefier and beefier and your options in builds get more and more limited. Simple example – I had a cool crit build which would generate "mana" on crit which I would spend on a spell called Bumerangue, however, my epic rank Bumerangue by itself was a non scalling spell with no synergy with other stuff so it really fell out late game. The only scaling options were weapon based builds which forced me into a boring, but effective, right click build to kill the last boss. This aside, it was worth the money I spent on it and is definitely a solid game. Да продължите редактирането след записване на Name of this site, english, lowcase only Please keep this field empty: Запис Преглед Отказ Обобщение Бележка: Редактирайки страницата, Вие се съгласявате да лицензирате промените (които сте направили) под следния лиценз: CC Attribution-Noncommercial-Share Alike 4.0 International